Sunday, January 30, 2005

Simon_Unit3_Penny_Q

2 simple/childish questions:
1. Penny asks: what are video games users being trained to do? One answer might be that they are being trained to act instinctually/naturally. We know athletes are trained for gold medals, soldiers are trained to destroy enemies. But what are the most basic motives for the common users to be so absorbed in these trainings/games (particularly for those who take games more like an addiction than entertainment)?
2. In a real world, we have ethics, laws and orders that stop crimes. But in a game, violence is flooding and everything is out of control. When one is playing a violent game (like Grand Theft Auto), original sin is tremendously encouraged and released out of one's deep inside. If that is human nature, do we need to keep it as a palace of indulgence? Or we need to build ethics, laws and orders in a virtual world?

1 Comments:

At 3:26 PM, Blogger Gum said...

Ma, Wei. In my opinion, the purpose of video games is simple.....release. The release of anger, frustrations, tight muscles ;-), even joy. Nothing quite like killing a bunch of alien invaders after winning a Fulbright scholarship, right?!

I have been (seriously!) gaming for many years (everything from Doom to Duke Nukem), including all my teen years, on many occassions even addicted to them, but I still knew where to draw the line. One may argue in favor of not having a "palace of indulgence", as you so eloquently described it. Instead, every in America should take to meditation, like so many people do in Asia. But that's not happening in my lifetime or yours.

We don't place restrictions on where our minds wander, even when it involves indulgence. Why place those restrictions on games, when they're both just as virtual?

 

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